Rise for the Fight Private Alpha Build 6 is Out Now
Private Alpha Build 6 Changelog:
- Added NEW Gun: SMG-Prototype1 - Fast Rate of Fire, 45 Round Capacity, moderately inaccurate, and Respectable damage.
- Added a funny secret to one of the guns. Hint: one of the guns shoots what's in its name.
- Made Muzzle Flash visible to all players.
- Added Blood effect when players are shot.
- Decreased Gun Party Game End Requirements from 20 kills to 10 kills.
Known Issues in this build:
- Players can become invisible after respawning on occasion. Other players cannot see the invisible player, and if shot enough by the invisible player, they will not die. This has only been tested in Gun Party Doubled Stats.
- Some players may experience "artifacting" with this game when they load up a match. This is not a hardware fault with your machine.
- Some players may take a while before loading into a match, especially if using a hard drive, and not a solid state drive.
Files
Rise for the Fight - Migrated to Steam
A Cartoon Multiplayer FPS, where dealing damage is keen to success
Status | In development |
Author | Reece Makes Games |
Genre | Shooter |
Tags | FPS, Multiplayer, rise-for-the-fight |
Languages | English |
More posts
- Rise for the Fight Development UpdateMay 29, 2023
- Rise for the Fight Pre Alpha Build 21 Patch 3 Out NowApr 16, 2023
- Rise for the Fight Pre Alpha Build 21 Patch 2 Out NowApr 07, 2023
- Rise for the Fight Pre Alpha Build 21 Patch 1 Out NowApr 02, 2023
- Rise for the Fight Pre Alpha Build 21 Out NowMar 24, 2023
- Rise for the Fight Pre Alpha Build 20 Patch 1 Out NowMar 17, 2023
- Rise for the Fight Build 20 Out NowMar 14, 2023
- Rise for the Fight Build 19 Patch 1 Out NowMar 09, 2023
- Rise for the Fight Pre Alpha Build 19 is Out NowMar 07, 2023
- Rise for the Fight Pre Alpha Build 18 is Out NowJan 27, 2023
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