Rise for the Fight Private Alpha Build 6 is Out Now


Private Alpha Build 6 Changelog:



- Added NEW Gun: SMG-Prototype1 - Fast Rate of Fire, 45 Round Capacity, moderately inaccurate, and Respectable damage.

- Added a funny secret to one of the guns. Hint: one of the guns shoots what's in its name.

- Made Muzzle Flash visible to all players.

- Added Blood effect when players are shot.

- Decreased Gun Party Game End Requirements from 20 kills to 10 kills.




Known Issues in this build:


- Players can become invisible after respawning on occasion. Other players cannot see the invisible player, and if shot enough by the invisible player, they will not die. This has only been tested in Gun Party Doubled Stats.

- Some players may experience "artifacting" with this game when they load up a match. This is not a hardware fault with your machine.

- Some players may take a while before loading into a match, especially if using a hard drive, and not a solid state drive.

Files

RFTF Mac B6.zip 55 MB
Oct 19, 2022
RFTF Windows B6.zip
Oct 19, 2022

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