Rise for the Fight Pre Alpha Build 21 Patch 3 Out Now
Build 21 Patch 3 brings a new weapon variant, as well as some map updates, and other neat changes. Here is the changelog:
- Revamped Kill Trophy System. Some of the things that happen now are Proper Syncing of Kill Streak without it resetting when you swap guns, and proper "total kills" tracking.
- Buffed DMR10 Mag Capacity in FFA P13 Starts.
- Fixed the weapon dry fire sound issue with full-auto guns.
- Added DMR10 Weapon Variant: BMR21 - This gun shoots with a 3-Round Burst, has a 21 Round Capacity, as well as being full-auto, and having the capability to kill a player with 1 burst. This gun is exclusive to Gun Party currently.
- Updated All Maps to make them less reflective, and gave some maps more coloring.
- Max Volume value has been decreased from 100 to 60.
- Attempted to fix some lines of code to try and reduce lag. However, the higher lag/ping in most cases will be caused by the region of some players being different from the server's fixed region, which is US West.
Files
Rise for the Fight - Migrated to Steam
A Cartoon Multiplayer FPS, where dealing damage is keen to success
Status | In development |
Author | Reece Makes Games |
Genre | Shooter |
Tags | FPS, Multiplayer, rise-for-the-fight |
Languages | English |
More posts
- Rise for the Fight Development UpdateMay 29, 2023
- Rise for the Fight Pre Alpha Build 21 Patch 2 Out NowApr 07, 2023
- Rise for the Fight Pre Alpha Build 21 Patch 1 Out NowApr 02, 2023
- Rise for the Fight Pre Alpha Build 21 Out NowMar 24, 2023
- Rise for the Fight Pre Alpha Build 20 Patch 1 Out NowMar 17, 2023
- Rise for the Fight Build 20 Out NowMar 14, 2023
- Rise for the Fight Build 19 Patch 1 Out NowMar 09, 2023
- Rise for the Fight Pre Alpha Build 19 is Out NowMar 07, 2023
- Rise for the Fight Pre Alpha Build 18 is Out NowJan 27, 2023
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